DM command center
Campaign Notebook
One control room for campaign planning: linked entities, story engine, trackers, generators, exports, and Google-account sync.
Active campaign: default · Switch campaigns from the controls in the sidebar.
Campaign core
Acts / Arcs
| Act | Summary |
|---|
Subplots
| Title | Summary |
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Possible endings
| Ending | Summary |
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Player characters
| Name | Player | Race | Class | Lvl | Hooks | Mechanics |
|---|
Locations
| Name | Type | Description | Secrets |
|---|
Factions
| Name | Goals | Resources | If ignored... |
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Lore entries
| Title | Category | Content |
|---|
NPC management
| Name | Role | Voice/Behavior | Motivations | Secrets | Relation | Improv tags |
|---|
Encounter engine
| Title | Type | Enemies/Link | Terrain | Tactics/Notes |
|---|
Tip: use links to Encounter Generator outputs.
Session management
| #/Date | Expected flow | Post log | Choices | Consequences |
|---|
Quest system
| Objective | Reward | Status | Links (npc/location/faction) |
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Doom clocks
| Clock | Current/Total days | Consequence |
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Timeline
| Day | Event | If players ignore |
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Plot web
Visual first pass from your nodes and links.
| Node label | Kind |
|---|
| From | To | Relation |
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Magic items
| Name | Lore | Value |
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Shop inventories
| Shop | Inventory | Notes |
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Immersion tools
Reputation tracker
| Faction | Score | Notes |
|---|