Standard Array in D&D 5e: How to Assign 15, 14, 13, 12, 10, 8

The standard array is the fastest way to start a 5e character without rolling dice. You get exactly six numbers—15, 14, 13, 12, 10, and 8—and you place each one on a different ability. No rerolls, no awkward “three 9s” stories unless your table chooses a different method.

If modifiers still feel fuzzy, read ability scores explained once. This page is about where to put the array.


The six numbers (use each once)

ScoreTypical role
15Your main attack or spell stat
14Almost always Constitution (HP and concentration)
13Strong secondary (Dex for initiative, Wis for casters, etc.)
12Flexible support stat
10Average; fine for a dump-adjacent score
8Dump stat (often Charisma on martials)

Assign each value exactly once. Swapping later is fine at the table—what matters is that you are not double-using 15 on two abilities.

Assign it live: the free Ability Score Workshop walks you through placement with class tips, live modifiers, and a copyable summary.


Order of operations (2024-friendly)

Many tables today run:

  1. Pick class (or a rough idea).
  2. Assign the standard array to the six abilities.
  3. Apply species and background boosts from your background (and species) on top.

Your sheet’s final scores are array + boosts, not the array alone. That is why the workshop treats the six numbers as a base spread before bonuses.


Where to put 15, 14, 13 (by archetype)

These are habits, not laws—your table’s story beats optimization.

Front-line martial (Fighter, Barbarian, Paladin melee): 15 Strength, 14 Constitution, 13 Dexterity, 8 Charisma.

Finesse or ranged (Rogue, Ranger, Dex Fighter): 15 Dexterity, 14 Constitution, 13 Wisdom or Strength, 8 in what you rarely roll.

Full caster (Wizard, Sorcerer, Warlock): 15 in your casting stat (Intelligence or Charisma), 14 Constitution, 13 Dexterity for AC and initiative.

Cleric or Druid: 15 Wisdom, 14 Constitution, 13 Dexterity or Strength depending on armor plans.

“Not sure yet”: 14 Constitution, 15 in the stat you will attack or cast with once you choose, 8 in your clear dump. The workshop’s Not sure yet layout starts there.


Standard array vs point buy

MethodBest for
Standard arrayFast, balanced, no math
Point buy (27 points)Custom spreads within 8–15

If you want more control, see point buy in 5e. Both methods produce pre-bonus scores; backgrounds still apply after.


Common mistakes



Combat hub: How combat works · Action economy · All conditions

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